Tag: sea of thieves news

Will Ghosts be in Sea of Thieves?

Ghosts currently don’t have any important role in Sea of Thieves. You barely meet them, there’s only one on the Ferry of the Damned. However, we have a lot of small hints and Concept Art related to Ghosts. Could they have a bigger meaning in the final game? Ferry of the Damned The Ferry of […]

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More Social Spaces in Sea of Thieves!

Sea of Thieves has some amazing possibilities when it comes to the Social Aspects of the game. While others have tried in-game voice chat before, it usually results in a lot of toxicity. Sea of Thieves, however, is a cooperative game in its core rendering communication a fun tool. When there is no heavy competitiveness, […]

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A Watch and Emotes Coming Soon!

In the recent Game Experience Update on the Forums, we could see a picture of Emotes and a Watch. I am going to talk a bit about both and what we can expect from them. Emotes With Voice Chat, Voiceless Comms and text chat I don’t really see how Emotes will be used for actual […]

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Crew Interactions in Sea of Thieves

The Crew is the most important Aspect of Sea of Thieves. Cooperation, and not Competition, is what a lot of people look forward to. Features like Voice Chat or the Ship Design encourage team play. But I still feel like there are not enough Things to do with your friends. Playing music gets boring after […]

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Underwater World in Sea of Thieves

Sea of Thieves has rich and colorful Islands, the Water looks beautiful and the outposts fit into the World. But the Depths of the Sea still feel empty and abandoned. That’s why I decided to write an article about my suggestions and Ideas to improve the Underwater World! Add New Sea Animals In the Picture […]

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Questions & Answers about Sea of Thieves

Sea of Thieves is releasing in early 2018, but we still don’t know a lot about the game. Many people didn’t get to play themselves yet, or just don’t have the time to search for hours to find the answers to their questions. That’s why we decided to create this FAQ. It should answer most […]

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